Jeff van Dyck (pronounced “dike”, also known as Jeff Dyck in his early years) was born and raised in Vancouver Canada. He was mentored by a childhood spent in studios with his father Ralph Dyck, also a composer and technology specialist.
“My father worked in R & D for Roland and was the originator of the MC-8 micro-composer. I got to hang around when he worked with artists like Toto, Michael Jackson, Oscar Peterson and Paul Horn. I was constantly surrounded by professional musicians and the creative process. It was inevitable that creating music would become my life too.”
In 1992, at the age of 23, Jeff began to make his mark as an audio lead/ composer/sound designer at Electronic Arts, working on classic computer game franchises including FIFA Soccer, NHL, NBA and the iconic Need for Speed series.
After 5 years of sports games, Jeff was ready to take on more cinematic styles of composing. He relocated to Australia and began contracting to companies around the world creating orchestral, electronic and ethnic/historical soundtracks.
During this time, he started a decades long collaboration with one of the most successful RTS franchises in gaming – Total War. Jeff was awarded a BAFTA in 2001 for the soundtrack Shogun: Total War Warlord Edition, was nominated again in 2005 for the soundtrack Rome: Total War and led his team to another BAFTA in 2015 for Alien:Isolation.
Jeff’s music has been licensed for several documentary series on The History Channel and the BBC. Jeff has scored several short films and a feature film.
When he’s not working on soundtracks, Jeff plays drums and produces the band FuzzPilot
“Jeff is quite simply the best in the business! He’s a BAFTA award winning composer, with a deep understanding of how designing a superb sound scape can take your entertainment product to the next level. It’s a privilege to have had the opportunity to work with Jeff.”
“In the years that I have worked with Jeff van Dyck, he consistently proved himself to be everything I could think to ask for in an Audio Director…he is a perfectionist in the best way possible…he goes above and beyond to ensure that even the smallest aspects of audio are delivered at the highest possible quality, without ever failing to humbly consider the priorities of the project, and everyone on it.”
“Jeff is a both a highly skilled composer and audio director with a technical mind, professional approach and a wealth of experience. As well as being a tireless worker, his passion, attention to detail and thoroughness means the work produced is of a very high calibre above and beyond any one else I know or have heard of. He is an absolute inspiration to work with and I would recommend him in any area to do with sound or music in any field.”
“I personally worked with Jeff on multiple systems and found his help and guidance to be invaluable…he steered me around countless pitfalls I could have stepped into…his experience and influence touches more than just those who report to him.”
“Any studio or project would benefit from Jeff’s talent, expertise and experience. He is the complete package, and I certainly hope to work with him again in the future.”
“Jeff’s knowledge and passion for video game audio is remarkable. In less than a year working with him I feel like I gained a decade’s experience, as Jeff is so willing to share and teach. Jeff became a mentor for me and I appreciate every bit of help and support he gave me. His passion for audio in video games is incredible and the way he involves people in his work is what sets him apart as a manager, a teacher and colleague.”