Explosions! Subwoofers! and Dolby Atmos!!! These are just some of the things the audio in Unpacking doesn’t have, or need for that matter. Does this mean it’s audio is just a few click sounds and a bwoop? Nup! This talk will go into the surprisingly complex technical audio implementation using Wwise, in the multi-award winning game Unpacking 🙂
The talk ‘Unpacking: The Complexities of a Simple Game” will be part of the GCAP 2022 program on Tuesday, October 4.
Learn more at https://gcap2022ambition.sched.com/event/18bux/unpacking-the-complexities-of-a-simple-game