GCAP Talk – Unpacking: The Complexities of a Simple Game

Explosions! Subwoofers! and Dolby Atmos!!! These are just some of the things the audio in Unpacking doesn’t have, or need for that matter. Does this mean it’s audio is just a few click sounds and a bwoop? Nup! This talk will go into the surprisingly complex technical audio implementation using Wwise, in the multi-award winning game Unpacking 🙂

The talk ‘Unpacking: The Complexities of a Simple Game” will be part of the GCAP 2022 program on Tuesday, October 4.

Learn more at

Leave a Reply

Your email address will not be published. Required fields are marked *