This was our first try at writing and implementing an interactive music system. Each section of each song would have 3 levels of intensity, and the game would choose the intensity based on how close to first place you were in the race. The songs here are how we wrote them, as linear songs. They were then edited on the fly by the game engine.
My wife Angela features on Headless Horse. My brother-in-law Chris features on Coroboree on the digereedoo and the usual Sak-meister sheds as usual.
Gore.mp3 Headless Horse.mp3 Nashat.mp3 Souvlaki.mp3 Castle.mp3 Cooraboree.mp3 Digereedoo.mp3
This is one of my favorite game soundtracks! You did an AMAZING job here, and the addition of Saki Kaskas in some tracks just makes them even more amazing. I have to say, you kick ass; your musical sense overall is out of this world. Someday I’ll work with you, mark my words! xD Jeff van Dyck, you’re the man!
Hey what keyboard did you used on the NFS II series? Its just awesome how does it sounds and i am in a continuous searching for it! Please respond! I love your work! Especially “Gore” blowed my mind!
Glad you like it
I had several synths. I used a SampleCell, K2000, Nord Lead, Novation BassStation, and a custom analog modular synth that we borrowed from SFU.
Great Work! Thank you for providing the tracks for download. I enjoy listening to your music since the early days.
Oddly enough, even though I’ve played both games – NHL 97 and NFS 2 – I realize now while listening to some tracks that they sound similar in a way. I guess it is because of the instruments you used these days. I have not noticed it then.
Any chance I could purchase the score to “Heinerklinge”? I LOVE that composition!
Then again, it may be “Hell-bent on Lederhosen”…
why are need for speed 2 songs at 128kbps mp3??? I would be extremely grateful if you post all your soundtracks in at least 256kbps or preferably in lossless FLAC.
Anyways keep up the good work, Love all your soundtracks in various games